Grenades

Stocked firearms are explosive hand weapons that are thrown by the hand of the human character or by a grenade launcher to explode at their target. They explode based on a timed fuse or upon impact depending their type.

Types

 * Metal Grenades:
 * Standard Grenade: When initiated by its fuse, the standard grenade explodes dealing heavy area damage.
 * Smokepot Grenade: When initiated by its fuse, the smokepot grenade explodes creating an area of smoke and dealing mid-intensity area damage.
 * Shrapnel Grenade: When initiated by its fuse, the shrapnel grenade explodes releasing shrapnel in almost all directions and dealing mid-intensity area damage.
 * Stinkpot Grenade: When initiated by its fuse, the stinkpot grenade explodes releasing a noxious gas and dealing mid-intensity area damage.
 * Glass Grenades:
 * Glass Fire Grenade: Upon contact, the glass fire grenade explodes dealing light damage and ignites random fires within the area of its explosion.
 * Chemical Fire Grenade: Upon contact, the glass fire grenade explodes dealing light damage and ignites chemical fires (that cannot be put out until they die out) within the area of its explosion.