Polearms

Polearms are hand weapons with a head made of metal fitted to the end of a shaft typically made of wood.

Size Classification

 * Short: Short polearms have a short shaft and are generally good for dealing heavy damage to enemies but are slower to use.
 * Long: Long polearms have a long shaft and are generally good for keeping enemies at a distance but are slower to use.

Attributes

 * Wielding: the speed at which the weapon performs its attack style.
 * Range:
 * Reach: The distance the weapon attacks from the hands of the one holding it.
 * Sector Angle: The angle of coverage of the blade's swing.
 * Attack Style:
 * Preparatory Swing then Chop: The user swings back in preparation to eventually chop on a target. The preparatory swing has a maximum range of preparation at which a chop deals 100% of the polearm's potential damage to the target; but the preparatory swing can be transitioned to a chop at any earlier stage in the swing, dealing damage proportionate to where the chop occurred in relation to the maximum point of preparation. For example, if a user makes a preparatory swing then chops half way into a full swing, they will only deal half of the maximum potential damage for that polearm.
 * Thrust: Attacks by lunging forward.
 * Strike: Attacks by swinging across the weapon's sector angle.
 * Ideal Attack Style: Short polearms can only attack using one attack style. While all long polearms can attack using all possible polearm attack styles, some have a single ideal attack style while others are versatile, meaning they are equally ideal for each of their listed ideal attack styles.
 * Parry: Defending an attack.

Short Polearms

 * All short polearms can only attack using the style: Preparatory Swing then Chop.