Hand Firearms

Hand firearms are a type of hand weapon different from stocked firearms in that they are generally smaller, less powerful, and less accurate since they are designed to be held in one hand rather than require the support of two hands. Up to two hand firearms can be operated in the hand slot and stored in any one of the other slots in the inventory of a human character. Operating two hand firearms at a time reduces accuracy.

Key
Performance Ratings (from worse to better): Poor | Fair | Satisfactory | Good | Very Good | Excellent

Area/Spread Effectiveness: Very Small | Small | Medium | Large | Very Large | Huge

Configuration

 * Pistol
 * Volley Pistol
 * Duckfoot Pistol
 * Pepperbox Revolver Pistol
 * Revolver Pistol
 * Organ Pistol
 * Repeater Pistol
 * Blunderbuss Pistol

Firing Mechanism

 * Matchlock: a gunlock on which a piece of wick or cord is placed to be lowered, by action of the trigger, igniting gun powder in an area leading to the barrel to further ignite the gun powder to fire the ammunition.
 * Wheellock: a gunlock with a steel wheel that is released to rotate from a wound state in order to rub against a flint, igniting gun powder in an area leading to the barrel to further ignite the gun powder to fire the ammunition.
 * Flintlock: a gunlock with a hammer whose tip holds flint that strikes against frizzen to cause a spark, igniting gun powder in an area leading to the barrel to further ignite the gun powder to fire the ammunition.
 * Caplock: a gunlock with a tube leading to the barrel on which a percussion cap, containing explosive material, is placed to be struck by a hammer, caused by action of the trigger, igniting the gun powder in the barrel to fire the ammunition.

Number of Barrels
The number of barrels determines how many barrels of a hand firearm can be preloaded for simultaneous or repeating usage when firing.

Magazine Capacity
Magazine capacity determines the number of bullets a hand firearm can store per barrel.